14:00 - 18:00
Managing Innovation and Change -kurssin 2013 opiskelijoille
Symbio grand prize voittajajoukkueelle, kaikille kilpailijoille Symbio-reput.
Voittajajoukkueelle pokaali ja kultamitalit, kaikille kilpailijoille Masters of Tournament -diplomit.
Tuomarit, toimitsijat ja yhteistyökumppanit
Pelinjohtaja: Mikko Järvilehto/Innovaatiomestarit
Tuomarit: Tero Takalo/Symbio ja Kimmo Lahdenkangas/Symbio
Toimitsijat: Ron Broens/BOOI Innovations, Vesa Auvinen/Dazzle ja Jyrki Mäenranta/TT Koulutuspalvelut
Valokuvaaja: Emilia Saarelainen/Aalto
Catering support: Viivi Järvilehto/Viivi Järvilehto tmi ja Jaana Lahtinen/Rosmariini
Paras löydösten tekijä: Johanna Autio, ”Lean Processes for App Improvement”
Paras ennakkopelaaja kokonaistuloksissa: Johanna Autio
Paras arvioija: Katariina Koskelainen
Ensimmäisen erän voittajat
Petri Vilen/Sininen joukkue: ”Prosessit”
Nate Aubut/Punainen joukkue: ”Small app – Employee Motivation”
Katariina Koskelainen/Musta joukkue: ”System for Allocating Employees”
Toisen erän voittanut joukkue
Sininen joukkue ”New bizmodel & sales innovation”
Ani-Jatta Immonen ja Petri Vilen/Sininen joukkue
Symbio AppStudio is a new service concept which offers the customer easy, fast and simple model for bringing mobile apps and games to the market. Symbio’s services cover idea brainstorming, design, implementation and testing, in a turn-key package.
Our ways of working are based on agile and lean methods and providing full transparency of the progress towards the customer. The Symbio AppStudio has developed, ported and published via their customers more than 50 different titles for several mobile platforms such as Android, iPhone, HTML5 or Windows Phone. More info:http://appstudio.symbio.com/
Säännöt ja ohjeet
By participating MIC Tournament you will gain credits for the Managing innovation and change -course. The organizers hope that you will have a nice learning experience about innovation management. MIC tournament brings real-world managerial challenges from top companies for you to solve as course assignments. The assignments include both individual and team work. All the assignments will be scored and will have an effect to your grading. Therewill be both peer and expert -based evaluations. You are allowed to select only one challenge that you will work throughout the tournament. You will have to do your choosing by 14th of March. Innovation tournament consists two main phases: pregame and the real tournament event.
There will be support group in the Facebook for all tournament participants, where you can ask help to any questions. How to become a champion? Receive highest scores in every phase. Curious, out-of-the-box-thinking helps and also people skills when creating synergic team. Switching, splitting or forming teams. If for some reason you want to switch, split or form a team, you are allowed to negotiate about it with your peers. All changes in the team structure must be accepted by the management of the tournament. Tournament includes guided mini-games and excercises suited for each round. IPR’s. This is open innovation, ideas are shared, bounced, elaborated, even stolen – together. If taking your concepts into action, we recommend starting discussions first with the sponsoring company, if they have an interest to support your endeavours. Photos and videos will be recorded in the tournament. After the tournament. There will be a feedback game within a week from the end of the tournament. Images and videos will be available for the participants. Tournament champions will be raised to the Hall of Fame
Feedback game results
|Pre-training to innovative teamwork||There should be prior training sessions for players coming to a tournament how to be more radical and improve their teamwork in rapid innovation situation.Comments:- Yes. There should be more guidance for creativity and radicality.
Knowing what to expect helps contributing better.
- In a real life you don’t always know what to expect but in this kind of situation (and limited time) it would help to gain better outcome.
Or at least more specific instructions.
- Yes, it could have built confidence on one´s own skills a bit more. Or from management point of view, we students could have designed together the praxis, how to get a team to work innovatively before the tournament and test it in the tournament.
- Sure. If there are recources for that (time, motivation). Now the tournament teach itself how to do that.
- Definitely great idea!
- Innovation is a cultural thing and culture can be defined as a group of people showing the same behavior. If you have not learned to think more radical or more in extremes then it is difficult to do that ”at once” for a single day. Some preparation/training could therefore be a way to go.
|I liked the whole tournament||Very nice pre-game and tournament. Something completely different than I’ve done before.Comments:-Yeeeeh- It was areally nice experience, at the beginning i was doubting a little bit but after the first minutes I really enjoyed it!But I think it would be better if we get more time during the rounds as well as more feedback (the feedback was great), because then you could work much more precise on the challenge/ problem.
- A bit more precise would be great…what did you like and what not? anything to add for example…
- Yes. Tournament was an really aspiring experience.
- The tournament fits well with the whole concept of the course.
|process was unclear at times||Once in a while students and observers had somewhat difficulties to understand what should be done at what phase of the process. A shorter and clearer instruction could be something to think about.Comments:- Time was wasted that way and the motivation suffered.
- The rules and guidance are important for games. But you should always learn also by test and do quickly method.
- using comics for process description could be one way to do it
- Knowing the rules and boundaries gives room for innovating.
|More mistakes!||It does not matter if everything is not perfect or clear from start to end. We learn best from mistakes.Comments:- Mistakes are a part of learning but if there’s a time limit the unnecessary mistakes could be avoided by better briefing.
- You are right – the competition even could be about the best failure Who gets farther off track.
- Making mistakes is one way of learning, maybe not the best.
- This is true for the content and the idea themselves. But the facilitation process should not be an additional disturbance to the participants!
- Good point
- Learning to ”lose your face” is important skill. That can be fostered with pre-training and warm-ups.
|More radical ideas and innovations||The ideas were now guite safe and logical. There shoud be courage to present more wild and radical ideas, metaphores and analogies.Comments:- On the other hand, the formulation of the game drives the innovations to the direction where teams try to please judges and gain good ”safe” points.
- As some one commented, you get what you order -and if it is let quite open, people choose easily the safe direction.Since we know how difficult it is to get people to filter less and be more bold in these types of settings, there should be tools and emphasis on to let ”the guards down”. For example in this tournament by shifting the mindset away from the business-oriented setting to psychology, biology and other fields of science. Or limiting the use of coventional style of doing team work.
- Careful innovations are results of the nature of the game. The rules encourage towards solutions that please the customer company.
- Good idea. How should that be done?
|Role play to decrease participant´s self-awareness||By assigning roles to participants may decrease self-awareness and self-sensoring as people would be allowed to play the game with a slightly different identity. I heard many times that people were worried that they might sound stupid in front of the company representatives -> participants relied on safe bets.Comments:- The tournament should be taken as a rehearsal for real life situations. One should trust their own instincts and not to worry about ”losing face”.
- Good idea. I have noticed this kind of behaviour pattern in another pitching exercises too.
- Succesful innovating requires special kind of mood and attitude.
- Name tags for role for the pitching? There were not any dramatization pithes on the first tournament session.
- I wonder what do you mean by ”roles”. Interesting idea though.
Ilmoittautuminen suljettu / Registration closed